DESCRIPTION
Tikal is the most important and largest of all Mayan sites. It is located
in the midst of an impenetrable jungle in northern Guatemala. The Mayans lived
in Tikal from 600 BC to 900 AD, but little is known of the civilization
that thrived there for 1500 years. As of this writing only a small fraction of
the site has been excavated and investigated.
Each player is the director of an
expedition intent on exploring Tikal in search of the secret paths that
lead to the temples and precious treasures that have remained hidden for over
1000 years.
A player receives points during four scoring rounds for each
recovered treasure and for each temple that he controls. But, both temples and
treasures can change hands.
The expedition that earns the most points exploring
Tikal wins the game.
MASK TRILOGY
Tikal is the first game in the set of Mask Trilogy games created by Wolfgang
Kramer and Michael Kiesling. All the games featured similar mechanics (Action
Point Allowance System) but different theme. They are identified by the
"mask" in the box cover.
- Tikal
- Java (special-order
from us)
- Mexica (special-order
from us) |
COMPONENTS 1 Game Board
36 Terrain Hexagons
- 15 Temple,
- 10 Jungle,
- 8 Treasure,
- 3 Volcano
24 Round Treasure Tokens
- 3 by 8 Treasures
48 Square Temple Tiles
4 Expedition Leaders
72 Expedition Workers
8 Camps
4 Scoring Markers in 4 Colors
4 Rule Summary Cards
4 Turn Indicators for Auction
Rulebook
AWARDS |
|
Games Magazine
Best Family Strategy Game 2000 |
|
International Gamers Awards
Best Strategy Game 2000 |
|
Spiel des Jahres
Game of the Year 1999 |
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