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Tikal is the most important and largest of all Mayan sites. It is located in the midst of an impenetrable jungle in northern Guatemala. The Mayans lived in Tikal from 600 BC to 900 AD, but little is known of the civilization that thrived there for 1500 years. As of this writing only a small fraction of the site has been excavated and investigated. Each player is the director of an expedition intent on exploring Tikal in search of the secret paths that lead to the temples and precious treasures that have remained hidden for over 1000 years. A player receives points during four scoring rounds for each recovered treasure and for each temple that he controls. But, both temples and treasures can change hands. The expedition that earns the most points exploring Tikal wins the game.
MASK TRILOGY Tikal is the first game in the set of Mask Trilogy games created by Wolfgang Kramer and Michael Kiesling. All the games featured similar mechanics (Action Point Allowance System) but different theme. They are identified by the "mask" in the box cover. - Tikal - Java (special-order from us) - Mexica (special-order from us)
1 Game Board 36 Terrain Hexagons - 15 Temple, - 10 Jungle, - 8 Treasure, - 3 Volcano 24 Round Treasure Tokens - 3 by 8 Treasures 48 Square Temple Tiles 4 Expedition Leaders 72 Expedition Workers 8 Camps 4 Scoring Markers in 4 Colors 4 Rule Summary Cards 4 Turn Indicators for Auction Rulebook
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