• El Grande (Decennial Edition)

Game Details
Players2 - 5 Age12 and up Time90 to 100 Minutes Designer(s)Wolfgang Kramer, Richard Ulrich PublisherRio Grande Games

El Grande (Decennial Edition)

ELGRAND
MYR219.00 MYR199.00

The players are the Grandes in old Spain. Each wants to increase his influence at the court and in the regions. Each turn, the players choose from 5 actions, different on each turn. But first choice goes to the player who plays the highest priority card and you have only 13 for the game. Choose your actions and priorities wisely to become the most powerful Grande and win the game! Note: This is the Decennial Edition.


Weight (kg)1.97 kg
addthis


DESCRIPTION

The game is based on Spain in the 15th Century. The aristocracy, especially the Grandes, the high aristocracy, controlled events in Spain. However, the average aristocracy, the Caballeros, also enjoyed extensive powers. All regions wanted to develop their own power and influence. To this end, the Castles (Castillos) played an important role.

Each player is the Grande in one region. He is allied with 30 Caballeros. Each Grande attempts, to the benefit of Spain and for his own benefit, to extend his influence across the whole of Spain. To accomplish this, he must control the majority of Caballeros in as many regions as possible. The Grande who succeeds in this is on the path to success in winning the game.

This Decennial Edition also includes all these expansions:
- Grandissimo
- Intrigue & the King
- Grand Inquisitor & the Colonies
- The King & the Colonies

In Intrigue & the King, each player has 18 or 28 cards that replace the action cards from the basic game. Before the game begins, each player chooses 13 cards to be his action/priority deck for the game. The players use these cards instead of the action a nd priority cards in determining turn order and special actions.

Grand Inquisitor & the Colonies adds four new regions, the Grand Inquisitor, and new action cards to support these additions. The new action cards are in two new stacks, giving players seven options on each turn instead of the five from the basic game.

By combining the two, you can play The King & the Colonies. In this game, you use the action/priority cards from Intrigue & the King, and the new regions, the Grand Inquisitor, and the new action cards supporting them from Grand Inquisitor & the Colonies.

Grandissimo adds a ship, jail, Portugal, the Grand Inquisitor, the Queen, the Jester, and new action cards in two new stacks to support these additions.

COMPONENTS

Basic Game Contents:
1 Game Board
155 Caballeros
5 Grandes
1 King
1 Round Marker
65 Power Cards
45 Action Cards
9 Region Cards
5 Secret Discs
2 Mobile Score Boards
1 Castillo
Sample Game Sheet
Game Rules

Plus components for all these expansions:
- Grandissimo
- Intrigue & the King
- Grand Inquisitor & the Colonies
- The King & the Colonies

AWARDS
Games Magazine
GAMES 100, Best Family Strategy Game - 1999

Deutscher SpielePreis, 1st Place - 1996
Spiel des Jahres
Game of the Year - 1996

 

More information at Boardgamegeek

 

Please review these other products:

No recommended products at the moment.