• Tussie-Mussie & Sprawlopolis Bundle Preorder

Game Details Players: 1 to 4 Age: 8 and up Time: 15-30 minutes
Publisher: Button Shy Designer(s): Various

Tussie-Mussie & Sprawlopolis Bundle Preorder

Ref: TUSSSPRAWBDL
MYR145.00 MYR115.00

Tussie-Mussie is based on Victorian fad that assigned meanings to the flowers that friends and lovers exchanged. This is the Kickstarter Ed with Flower Shoppe XP.

Sprawlopolis is growing and YOU are in charge of it all. The last team of planners couldn't cut it, so the city turned to your team, the best of the best. If anyone can turn this tiny town into a thriving civic center it's you.

Note: This is a preorder for both games eta Oct 2019. Full pymt to secure your preorder. If you wish to combine ship this with another order, pls select Pick-up and let us know in Order Comments. Pls quote your order num when making deposit payment.

 

Weight (kg): 0.60 Sleeve size: 65x90 (36c)
BGC Marks Earned+115 (what is this?)
Discontinued
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Tussie-Mussie is based on Victorian fad that assigned meanings to the flowers that friends and lovers exchanged. Featuring an I-Divide-You-Choose drafting, this Microgame of 18 cards is played over 3 Rounds and each Round has each player score the effects and hearts of their 4 cards.Players look at the top two cards, submitting one face-up and another facedown. The next player takes one, with the player receiving the other. Co-Winner of the GenCan't Design Contest.

In Sprawlopolis, 1-4 players work together to build a new city from the ground up. Using only 18 cards and a variable scoring system, the game is never the same twice. Each turn, players will play 1 card from their hand to the growing city, trying to score as many points as possible. Players will have to communicate and plan without revealing their own cards in order to most efficiently develop large areas in each of the 4 zone types. Watch out though, the city hates paying for road maintenance so each road will cost you points in the end. When all cards have been placed, the game ends and players see if they have met dynamically generated minimum score for their game. Can you meet the demands of the officials, work with your fellow planners and build the ultimate urban wonder? It’s time to find out!

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