Yamataï, 2-4 players compete to build palaces, torii, and their own
buildings in the land of Yamataï. The game includes ten numbered action
tiles, each showing one or more colored ships and with most showing a
special action. You shuffle these tiles, place them in a row, then
reveal one more than the number of players.
On a turn, each player chooses a tile, collects the depicted ships
from the reserve, optionally buys or sells one ship, then places the
ships on the board. The land has five entryways, and you must start from
these points or place adjacent to ships already on the board. You can't
branch the ships being placed, and if you place your first ship
adjacent to another, then that first ship must be the same color as the
adjacent one; otherwise you can place ships without regard to color.
After placing ships, you can either claim colored resources from land
that you've touched with new ships this turn or build on one vacant
space. To build, the space must have colored ships around it that match
the ships depicted on one of the available building tiles. If you build a
personal building that's connected to others you own, you receive money
equal to the number of buildings.
You can bank one ship before the end of your turn, then you can use
any three resources or a pair of matching resources to purchase a
specialist, each of whom has a unique power.
After all players go, you shuffle the action tiles, place them face
down in the row, then reveal enough tiles at the front of the line to
set up for the next turn, with the turn order being determined by the
numbers on the tiles that players chose the previous turn. Once you
trigger one of the game-ending conditions — e.g., no ships of one color
or no more specialists — you finish the round, then count points for
buildings built, specialists hired, and money on hand.