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MYR170.00 MYR150.00

The young sorcerer's apprentices have to set forth alone through the dark enchanted forest for their big test. Fortunately clues about the right path appear in the magic ball — but the sorcerer’s apprentices have to be quick and look very closely because the player who can conjure up the clues will move ahead one step closer to their destination. The player who first finds the path to the sorcerer's secret room is the quickest to pass the sorcerer's exam.

  

Players: 2 to 4
Age: 5 and up
Time: 10 minutes

Frank Bebenroth, Marco Teubner
Haba Games

Sleeve size: tbc

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