This is the Kickstarter All-in Edition that includes the base game and both card expansion sets
- Oranienburger Kanal base game
- Expansion Set I
- Expansion Set II
The Oranienburg canal, which gave this game its name, was built between 1832 and 1837 in Brandenburg. The Havel River was difficult to navigate near the Oranienburg mills, so a canal was built from the Havel that crossed the older Ruppin canal, thereby forming the Oranienburg canal cross. During the industrialization in the 19th century, lots of companies and businesses were formed at this important waterway. Moreover, additional streets and railways were built.
In Oranienburger Kanal, you erect new industries and shape the infrastructure by building pathways, streets, railways, and canals. Most important of all are bridges that connect buildings. To do all of this, you have access to various actions that you select in the right moments.
At the end of the game, the player with the best industrial area and the best infrastructure wins.
Oranienburger Kanal also includes a solo game!
Very tight; each individual action counts
Fantastic scoring mechanism
Excellent variety and replayability due the large number of buildings
Beloved resource wheel mechanism from Glass Road and Ora & Labora
Solo mode!
You play 7 nail-biting game rounds in Oranienburger Kanal. In each round, first you conduct an action phase, and then finish the round by taking care of some preparations for the next round.
During the action phase you always alternately take exactly 5 actions. Thus, the starting player of a round takes 3 actions, and the other player only 2.
After the action phase, both of you can turn your resource wheel once for free, and you conduct some preparations for the next round.
Place the stack of action discs on any one of the seven action spaces of your choice on the action board and take the action. Then, the other player does the same with the next bottommost disc. Both players continue to alternately leave the bottommost disc on an unused action space and move the shrinking stack to a different, currently empty action space of your choice.
The 7 action spaces
The action spaces offer three types of actions: raise structures, build routes and bridges, and gain materials.
You can choose between the following options:
- Raise 1 structure and build 1 path or road.
- Raise 1 structure. In addition: build 1 bridge (building the bridge is only possible as soon as the card stack with green structures is empty).
- Build up to 3 paths and roads (you can build both route types, but also solely paths or roads). Alternatively: Build 1 path, 1 road, and 1 bridge (only possible as soon as the card stack with orange structures is empty).
- Build up to any 2 routes (you can build the same or different routes). Alternatively: Raise 1 structure (only possible in the last round, as soon as the card stack with blue structures is empty).
- Gain 4 wood.
- Gain 3 wood, 3 clay, or 3 ore. Alternatively: Build 1 bridge.
- Gain 4 clay.
Raise 1 Structure
When you raise a structure, choose one of the face up structures below the action board and pay all building costs as shown on the structure.
You can raise the structure on any one empty structure space of your choice on your industry board. There are no restrictions. Only when you want to activate the effect of the structure are you required to fulfill the listed conditions.
When you build a route or a bridge, pay the appropriate building costs with materials or thalers. Then, take the matching tile or a bridge from the pool next to the action board, and place it on your industry board.
Gain Materials
When you gain materials, move the matching material tokens accordingly on your supply board. Via these actions you only gain wood, clay or ore. You only gain iron and bricks via "at anytime" actions and effects of the structures.
Scoring
You may score each structure twice:
As soon as the structure is surrounded by 4 routes. This happens immediately when you build the fourth route, or when you raise the structure on a structure space that is already surrounded by 4 routes.
As soon as 2 bridges connect the structure with two other adjacent structures. This happens when you build the second bridge. You do not activate an effect again when you build a third or fourth bridge at the same structure.
In the tradition of Uwe´s masterpiece Agricola, this game will include a number of different card sets which will change and add to your gaming experience. The base game will come with two card sets (A & B) but four more sets will become available, adding endless replayability and variety to your games. Each Expansion Set is boxed and contains 120 cards (2 sets) plus Glossaries in English and German!
Sample cards from sets C, D, E, F: