• The Fox Experiment (Retail Edition)
  • The Fox Experiment (Retail Edition)

Game Details Players: 2 to 4 Age: 10 and up Time: 60 minutes
Publisher: Pandasaurus Games Designer(s): Jeff Fraser, Elizabeth Hargrave


The Fox Experiment (Retail Edition)

Ref: FOXEXP
MYR275.00 MYR249.00

In 1958, Demitri Belyaev and Lyudmila Trut started an experiment on domestication. From a large group of foxes, they selected the ones that reacted to humans with more curiosity and less aggression. In each generation, they selected only the friendliest pups to become parents — hoping to recreate the process that originally led to domestication thousands of years ago. The experiment made stunning progress. Even though the foxes were chosen only for their friendliness, they soon started to get many of the physical traits that we associate with domesticated animals — like spots, floppy ears, and curly tails. As communication opened up, the foxes made major contributions to our understanding of how these traits are expressed. The experiment continues to this day.

Note: This is a preorder for the Standard Edition with eta Jul 2023. Deposit RM100 to confirm your preorder.


Weight (kg): 2.30 Sleeve size: TBC
BGC Marks Earned+249 (what is this?)
Preorder eta Jul 2023
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In 1958, Demitri Belyaev and Lyudmila Trut started an experiment on domestication. From a large group of foxes, they selected the ones that reacted to humans with more curiosity and less aggression. In each generation, they selected only the friendliest pups to become parents — hoping to recreate the process that originally led to domestication thousands of years ago. The experiment made stunning progress. Even though the foxes were chosen only for their friendliness, they soon started to get many of the physical traits that we associate with domesticated animals — like spots, floppy ears, and curly tails. As communication opened up, the foxes made major contributions to our understanding of how these traits are expressed. The experiment continues to this day.

In The Fox Experiment, you’ll breed your own domesticated foxes. In each round you'll select a pair of fox parents who have certain traits. You'll gain those specific trait dice, roll them, then try to move them around to make complete trait symbols which you'll then mark off on your pup card. You'll then gain trait tokens depending on how many traits you marked off which you'll use to upgrade tracks on your personal player board.

At the end of the round, the previous generation of foxes will be cleared and all of the new pups will be moved to the kennel — thus becoming candidates to be chosen as parents in the next round. The game ends after 5 rounds and you'll gain points for pleasing patrons (end of game scoring bonuses), studies completed (personal player objectives), if you ever won the friendliest fox award, upgrades on your personal player board, and extra tokens. The player with the most points wins!


The Fox Experiment is a game inspired by a historical experiment looking to recreate the conditions that led to the domestication of dogs. The conditions of this experiment especially in its nascency were not always the most humane, and while the scientific research and knowledge gained was important it is also important to note that animal testing and the lack of humane treatment of animals is a real-world global problem that continues to this day.

We at Pandasaurus Games do not endorse animal testing or cruelty. We understand that for some of our fans the setting of the game is not something that they will enjoy. We understand where you are coming from and share the hope of a world with less animal testing in the future. We have made donations to the American Humane Society and the Johns Hopkins Center of Alternatives to Animal Testing to help move toward a world that ensures the humane treatment of our animal friends.

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