• Corsair Leader

Game Details Players: 1 Age: 12 and up Time: 45-120 minutes
Publisher: Dan Verssen Games Designer(s): Dan Verssen


Corsair Leader

Ref: CORSLDR
MYR549.00 MYR499.00

Corsair Leader is based on the Hornet Leader II core game, but with some significant changes. The game focuses on the Marine F4U Corsairs in the Pacific. The 2 campaigns cover the Solomon Islands campaign that lasted from late 1942 to early 1944.

Also, the aircraft under your command center on the Corsair, but you also get to decide if you want to include Dauntlesses, B-25s, and B-17s as part of your group. Each aircraft has its own advantages and disadvantages. For example, the B-17s carry a lot of bombs and are hard to shoot down, but they are terrible versus naval targets and only moderately accurate against all but the largest of land targets.

Part of the DVG LEADER Game Series.

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Weight (kg): 2.0 Sleeve size: 65x90 (280c)
BGC Marks Earned+499 (what is this?)
Solitaire only
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Corsair Leader is based on the Hornet Leader II core game, but with some significant changes. The game focuses on the Marine F4U Corsairs in the Pacific. The 2 campaigns cover the Solomon Islands campaign that lasted from late 1942 to early 1944.

Also, the aircraft under your command center on the Corsair, but you also get to decide if you want to include Dauntlesses, B-25s, and B-17s as part of your group. Each aircraft has its own advantages and disadvantages. For example, the B-17s carry a lot of bombs and are hard to shoot down, but they are terrible versus naval targets and only moderately accurate against all but the largest of land targets.

The game also goes more in-depth on the tactical options you have while over target. Each turn, each aircraft can become "Offensive" which gives it an attack bonus, but also makes it easier to be attacked when it gets shot at. Likewise, aircraft can be "Defensive" which penalizes their own attacks and makes them harder to hit. "Slow" pilots can "Rush" their attack at a penalty and attack during the Fast pilot step, and "Fast" pilots can Wait and get a bonus if they attack during the Slow pilot step.

Like the other games in the "Leader" series, Corsair Leader is a solitaire game.


You begin by choosing a historical US Navy or Marine Campaign. Each Campaign lists the year it took place. The Year is important because that determines the aircraft types you have to choose from to build your squadron, and the types of enemy aircraft you will engage in combat.

Next, you select the Pilots and Aircraft to form your Squadron.

You are now ready to fly your first Mission!

You will be attacking an enemy ground troops.

Corsair Leader adds several new features to the Air Leader series!

- Detailed Dogfighting rules! - You'll select a Maneuver, adjust Position, and do your best to shoot down enemy aircraft! The AI uses the same rules for Maneuvering on your Aircraft!

- Enemy Bandit Pilot Skill Levels - Each Enemy Bandit is rated for its Pilot Skill Level from Newbie to Ace. The higher their Skill Level, the higher their ratings. When you shoot down enemy Veterans and Aces, you remove those counters from the Campaign!

- Gung Ho - WWII was all about teamwork and getting the job done. Each of your Pilot's has a Gung Ho skill that you can use to perform heroic actions!

- Naval Sites - We've added an entire set of Naval Site counters for Naval Targets! This gives Naval Targets a completely different feel from land targets!

- 280 Cards
  Aircraft Cards Include:
     F4U Corsairs
     SBD Dauntlesses
     F4F Wildcats
     F6F Hellcats
     SB2U Vindicators
     SB2C Helldivers
     F2A Buffalos
     TBF Avengers
     TBD Devastators
     B-25 Mitchells
- 5 Counter Sheets (or more - we're adding cool stuff)
- 6 Campaign Sheets
- Skill List Sheet
- Key Words List Sheet
- 1 Player Log
- 2 10-sided Dice
- 1 Huge 22" x 17" Tactical Display
- 1 8.5" x 11" Dogfight Sheet

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