• Villagers XP1: Shifting Seasons (KS Edition)
  • Villagers XP1: Shifting Seasons (KS Edition)

Game Details Players: 1 to 5 Age: 10 and up Time: 30-60 minutes
Publisher: Sinister Fish Games Designer(s): Haakon Gaarder


Villagers XP1: Shifting Seasons (KS Edition)

Ref: VILLAGERSXP1KS
MYR125.00 MYR115.00

Through the year various traditions, visitors, and events give the villages interesting opportunities for business and expansion.

Shifting Seasons features several new modules for the Villagers base game, allowing for greater variability, more opportunity, and even more crucial decisions. The expansion adds enough new cards and official rules for games to last an extra round on average, allowing players to build even bigger and better villages!

Note: This is the KS Edition with stretch goals.


Weight (kg): 1.8 Sleeve size: 56x87 (47+19)
BGC Marks Earned+115 (what is this?)
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To get the base game + KS Expansion Pack and optional add-ons (Coin Chest, Deluxe Playmat, and Promo Cards), click here.

Villagers launched on Kickstarter in 2018 and got out of hand quite quickly, finishing its run just shy of 14,000 backers. The original plan to ship games from a spare bedroom had to be revised.

The game itself is a bright & breezy affair where players draft from a changing pool of beautifully illustrated villager cards with the aim of building the most prosperous village by the end of the game.

With its lovable cast of characters, many paths to victory, ease of teaching, and great production values, Villagers has become a firm favourite on gaming tables around the world.


Shifting Seasons is an expansion that adds more of what players love about Villagers, plus some new surprises. It offers wider variety and more scoring opportunities, and increases game length by one round on average, giving players more time to create the perfect village. Additional rules are kept to a minimum, with everything easily integrating with the base game and previous expansion.

Through the year various traditions, visitors, and events give the villages interesting opportunities for business and expansion.

Shifting Seasons features several new modules for the Villagers base game, allowing for greater variability, more opportunity, and even more crucial decisions. The expansion adds enough new cards and official rules for games to last an extra round on average, allowing players to build even bigger and better villages!

  • Event cards offer new actions and scoring opportunities for all players.
  • Powerful new Special villagers like the EngineOKer, Inventor, and Merchant offer rule-bending abilities.
  • A whole new suit of villagers allows for longer games at 4 & 5 players, or can be used to mix up any game by replacing the Grapes suit.
  • Teams are a new villager type that can be recruited at any time to add an extra food or build icon.
  • A new way to play solo: The Monastery Solo Mode offers a more relaxed single player experience.

Four Event cards are placed during setup - they go under the stacks on the road that don't have a market card. They will trigger in order throughout the game as the stacks above them are emptied, giving all players bonus actions and scoring opportunities.

A set of five cards featuring a Builder Team on one side and a Harvest Team on the other. By discarding two cards back to the road, players can recruit a team of their choice to help expand their villages, but each village is only allowed one Team!

Prepare for the arrival of seven unique Special villagers with powerful rule-bending abilities, including the Leader, the Inventor, and the Tentmaker. They're so strong, there's only one of each, so use them wisely!

A whole new suit of cards with Clay as the base resource, allowing for fresh opportunities and longer games.

This is a new way to play Villagers with just one player. The Monastery is a simpler and more relaxing alternative to the intense Countess mode included in the base game.