Tiny Epic Pirates is a 45 minute, 1-4 player game of high-seas adventure, utilizing a variable rondel action system and action combo-ing!. In Tiny Epic Pirates you take control of a Pirate ship with the goal of burying vast amounts of wealth on secret island hideaways.
Every player's Rondel is unique, every game!
In Tiny Epic Pirates you take control of a Pirate ship with the goal of burying vast amounts of wealth on secret island hideaways.
Each turn, you move your Captain Token around your ship’s action wheel (rondel), selecting which action to perform...
Plunder, Trade, Crew Up, Attack, or Search. Each player has a randomized and unique arrangement of these actions on their rondel. Sailing your Pirate Ship is something every player can do every time they take an action.
Plundering allows you to acquire booty from settlements at a very reasonable rate. It’s amazing how negotiating changes when your blunderbuss is at the ready. A crate of gunpowder for a promise of no harm? Fair exchange.
Trading allows you to sell your ill-gotten goods to the Black Market for gold. Each Market is only interested in a specific good, so make sure you are sailing in the right direction. Timing is everything, sell your good at the wrong time and it’s worth a pittance.
Crew Up adds a new crew member to your growing Pirate Ship. Crew increases your ship’s combat advantage and unlocks new abilities for each spoke of your ship’s action wheel, making that action more powerful every time you take it! Attacking Merchant Ships and other Pirates will grow your reputation. It also happens to be a great way to score some gold and more booty to sell. Be enough of a menace and you may just become a Legend of the Sea!
Search the high-seas for treasures left behind by the unfortunate souls that preceded you. Salvage old ship parts for temporary aid or get lucky and find something worth selling.
It isn't just other pirates standing in your way of burying treasures! The Royal Navy has their eye on you and the more notorious you become, the more eager they are to stopping your exploits.
An encounter with the Navy will surely slow your progress, so you best be avoiding them. To do so, you're going to need a good ship and a great crew!
There's a lot of scallywags out there looking for adventure! So assembling your crew won't be very hard, but pulling together a winning crew... that's a different story.
Your crew will play a major role in Tiny Epic Pirates. Each crew member brings different advantages to battle and to the actions you'll take.
The dice listed at the top of each crew card, and your captain's card, represent what number you'll need to roll to score a hit on another ship! Having multiples of a single number can result in lots of damage, but spreading your numbers out can result in more consistent results. The choice is yours!
The icons listed at the bottom of each crew card, and your captain's card, represent bonus actions that can chain together for epic turns! If the first icon matches your chosen action, you'll get to take the action of the second icon for free.
In addition to your crew, you'll have your reputation and your exploits. As you prove yourself in battle, your legend will grow and so will your ability to command your ship.
Winning battles against other pirates, and against notable merchants, will increase your Legend Level. Each new level offers immediate benefits, as well as increases to your ship's movement and the number of dice you roll in battle.
But enough talk, you're no landlubber. You can learn more about Tiny Epic Pirates by engaging with us in the comments, watching the videos below, or by downloading the rulebook below.
The end of the game is triggered once a player has buried three treasures. To do this, a player must first acquire the amount of gold required to bury at the various bury spots on the map. After all players have had an equal number of turns. The player who has buried three treasures wins the game. Ties are decided by the player who has the highest legendary status, followed by which player has the most gold.