• Mosaic: A Story of Civilization (KS Colossus Edition)
  • Mosaic: A Story of Civilization (KS Colossus Edition)
  • Mosaic: A Story of Civilization (KS Colossus Edition)
  • Mosaic: A Story of Civilization (KS Colossus Edition)
  • Mosaic: A Story of Civilization (KS Colossus Edition)

Game Details Players: 2 to 6 Age: 12 and up Time: 90-120 minutes
Publisher: Forbidden Games Designer(s): Glenn Drover

Mosaic: A Story of Civilization (KS Colossus Edition)

Ref: MOSAICKS2
MYR859.00 MYR599.00

In Mosaic, you guide an ancient civilization from its founding. Your decisions will determine whether it will thrive and be remembered as the greatest civilization in history, or falter and be lost to the sands of time.

Which Leader will guide you? Which technologies and advantages will your civilization research? Where will you found your starting city? Will you focus on expansion or productivity? Will your people be great builders or great thinkers? Will you build soaring wonders or trade networks? Will you found new cities and towns, or recruit powerful armies to create an empire? Will your people praise you during a golden age, or curse you for your oppresive taxes?

Each decision that you make is another shining stone in your civilization's unique mosaic.

Note: This is a preorder for the KS Colossus Edition incl stretch goals and add-on sets 1-4 with eta Jan 2022. Deposit RM200 to confirm your preorder.


Weight (kg): 3.5 Sleeve size: TBC
BGC Marks Earned+599 (what is this?)
KS eta Jan 2022
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Mosaic: A Story of Civilization is a Civilization-Building game from Glenn Drover, designer of Age of Empires III, Railways of the World, Sid Meier’s Civilization: The Boardgame, and Raccoon Tycoon.

This is the Kickstarter Colossus Edition and includes the following items:

  • Premium Edition Base Game
  • All Daily Unlock Stretch Goals
  • Add-on Sets #1 (Metal Coins and Wood Tokens)
  • Add-on Sets #2 (Plastic Wonders Minis)
  • Add-on Sets #3 (Plastic Cities/Towns/Ports Minis)
  • Add-on Sets #4 (Plastic Miltary Units Minis)

Note: The Add-on Sets #1-#4 are included as part of this preorder without additional add-on cost)

Click here for the KS Sphinx Edition which includes gameplay components only (Base + Stretch Goals) and excluded all the Add-ons.


Mosaic is an action selection game. On your turn, you will perform one of seven actions:

  • Learn a New Technology (select a card from the Technology Offer)
  • Found a New City or Town, or Build a Project (select a card from the Build Offer and pay the cost in stone, ideas, and population)
  • Build a Wonder (select one of the available Wonder Tiles and pay Stone and Food)
  • Recruit or Move Military Units (pay money and add Military Units or move those that you already have)
  • Increase your civilization’s Population (select a card from the Population Growth offer and pay food)
  • Produce Key Currencies used to purchase everything in the game (Produce one of: Food, Stone, or Ideas by adding your Population to your bonus in that currency type)
  • Trade or Tax to raise Money, which is the Universal Currency (select a card from the Trade/ Tax offer)

All Technologies and Projects give your Civilization unique abilities, as well as symbols that represent the increase in one of the 9 Components of Civilization:

  • Science – All learning
  • Economy
  • Food Production
  • Population/ Health
  • Building
  • Culture
  • Government
  • Military/ Empire
  • Urbanization

Acquiring these Components is important in creating the unique mosaic of your civilization. They are used as prerequisites for many new technologies, as well as for scoring. Also, by pursuing specialization in one or more Civilization Components, you may be able to claim a ‘Golden Age’ of that type.

As the game goes on and your Civilization grows, scoring cards are eventually revealed from the four decks. Each time a scoring card is revealed, your Civilization will score for each region that you dominate with your cities and military units.

After the third scoring card is revealed, there is one final turn and the game ends. You will then score for your cities and towns, your wonders, projects, and golden ages, and for all of your cards that score for your unique Civilization Components.

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