• 7 Wonders Duel XP1: Pantheon

Game Details Players: 2 Age: 10 and up Time: 30-45 minutes
Publisher: Repos Production Designer(s): Antoine Bauza & Bruno Cathala


7 Wonders Duel XP1: Pantheon

Ref: 7WDUELXP1
MYR129.00 MYR115.00

Obtain the favors of Divinities or suffer their wrath! Thanks to the Divinities of the Pantheon, you will change the rhythm of the game and trigger powerful powers.

A pantheon from several civilizations — including Greek, Egyptian, and Middle-Eastern — gets added to 7 Wonders Duel in 7 Wonders Duel: Pantheon, with each god having its own power to help you or hinder your opponent. This expansion also includes two new Wonders: the Sanctuary (which gives you an additional turn and allows you to invoke deities at a reduced price) and the Divine Theater (which grants points and access to additional gods).

Part of the 7 WONDERS Game Series.


Weight (kg): 0.5 Sleeve size: 45x70 (5c) 65x100 (3c) 61x110 (16c)
BGC Marks Earned+115 (what is this?)
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"Do not peer too closely at the secrets of the gods." (Aeschylus)

Obtain the favors of Divinities or suffer their wrath! Thanks to the Divinities of the Pantheon, you will change the rhythm of the game and trigger powerful powers.

A pantheon from several civilizations — including Greek, Egyptian, and Middle-Eastern — gets added to 7 Wonders Duel in 7 Wonders Duel: Pantheon, with each god having its own power to help you or hinder your opponent. This expansion also includes two new Wonders: the Sanctuary (which gives you an additional turn and allows you to invoke deities at a reduced price) and the Divine Theater (which grants points and access to additional gods).

During Age I you collect mythology tokens — which allow you to choose which deities have a place in the Pantheon — and offering tokens, which help you court those deities. Then, during Ages II and III, you can activate a god or goddess in the Pantheon instead of taking a card from the pyramid. To do so, you pay whatever that god or goddess demands from you in offerings, then place it next to your city.

With Isis on your side, you can use a card from the discard pile to construct one of your Wonders for free. Zeus, whose nod determines what happens and what does not, enables you to discard any single card from the pyramid that you want as well as any mythology or offering tokens on it. The Phoenician goddess Tanit, whose people were renowned for trade, fills your coffers with twelve pieces of gold. Enki, the Sumerian god of crafts, technology, and creation, lets you choose one of two progress tokens. Minerva's ability to keep the conflict pawn from entering your territory may not instantly bring you victory, but it can save you from military defeat. 

What's more, instead of adding three guild cards to the deck for Age III, you add three of five Grand Temples. Each Grand Temple belongs to a different Mediterranean culture, and if you have the favor of a god or goddess from that culture, you can build the temple for free. For example, having Isis by your side enables you to build the Egyptian temple; with Enki, you can build the Mesopotamian one. These temples are worth 5, 12, or 21 points depending on how many you build.

7 Wonders Duel: Pantheon also includes two new Wonders: the Sanctuary (which for the cost of 2 coins lets you reverse turn order) and the Divine Theater (which grants points and easier access to the gods).

AWARDS & HONORS

  • 2016 Golden Geek Best Board Game Expansion Winner
  • 2016 Golden Geek Best Board Game Expansion Nominee