• City of Iron (2nd Ed)

Game Details Players: 2 to 4 Age: 12 and up Time: 120 minutes
Publisher: Red Raven Games Designer(s): Ryan Laukat


City of Iron (2nd Ed)

Ref: CITYIRON2E
MYR255.00 MYR229.00

In City of Iron, players compete to build up a small nation in a world of machines, magic, and money. Become the leader of one of four rival nations: the industrious humans, the toad engineers, the scholarly Cresarians, or the clever hogmen. The future of a nation is in your hands. Build unbreakable foundations for an empire or disappear into the dusty pages of history. For more Ryan Laukat games, check out the RYAN LAUKAT Collection.

 

Weight (kg): 2 Sleeve size: 60x92 (200c)
BGC Marks Earned+229 (what is this?)
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In City of Iron, 2-4 players compete to build up a small nation in a world of machines, magic, and money. Become the leader of one of four rival nations: the industrious humans, the toad engineers, the scholarly Cresarians, or the clever hogmen. Produce goods like machine parts and bottled demons to gain wealth, or research steam-age technology and recruit mercenaries to control the continent. If you want to establish new cities, you’ll build schooners or airships to reach faraway lands and flying islands. Your cities have limited capacity, so you’ll have to decide what to keep and what to demolish when building advanced structures. The future of a nation is in your hands. Build unbreakable foundations for an empire or disappear into the dusty pages of history.

  • Build a civilization in a Steampunk setting
  • Customize two decks of cards in a unique twist on deck-building
  • Choose your path- build a powerful economy or conquer everything in sight
  • Includes hundreds of lavishly-illustrated cards, an extra-large board, land boards, coin tokens, and more

Differences from the first edition:

  • The expert cards have some new iconography and have been rebalanced
  • The expansion town card deck is gone
  • The auction for player order has been simplified
  • The pay track for going later in the turn is gone
  • A bonus coin replaced the pirates
  • The timing of scoring rounds has been changed
  • Players now have different end-game scoring goals depending on their contract cards and regions, rather than everyone competing for the same set of end-game bonuses
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