Future Proof concludes the "Genesis Cycle"
with sixty new cards (three copies each of twenty different cards) that
balance the latest upgrades in software with a renewed focus on
resources in the meat world. In addition to their innovative new
icebreakers, the game’s Runners get new resources and events while the
Corporations focus on bolstering their servers and developing assets
designed for open hostilities. When tricks, traps, and roadblocks don’t
serve as sufficient deterrents, some Corporations will meet the Runners
with swords in hand, ready for virtual duels.