• Paths of Glory: The First World War (Deluxe Edition 2nd Printing)

Game Details Players: 2 Age: 14 and up Time: 480 minutes
Publisher: GMT Games Designer(s): Ted Raicer


Paths of Glory: The First World War (Deluxe Edition 2nd Printing)

Ref: PATHGLYDLX
MYR419.00 MYR379.00

They called it the Great War. In over four years of titanic struggle, the ancient Europe of Kings and Emperors tore itself to pieces, giving birth to our own violent modern age. The bloody battles fought in the trenches of the Western Front, the icy plains of Poland, the mountains of the Balkans, and the deserts of Arabia, shaped the world we know today. We are all orphans of the Great War.

Paths of Glory: The First World War, designed by six-time Charles S. Roberts awards winner, Ted Raicer, allows players to step into the shoes of the monarchs and marshals who triumphed and bungled from 1914 to 1918. As the Central Powers you must use the advantage of interior lines and the fighting skill of the Imperial German Army to win your rightful 'place in the sun.' As the Entente Powers (Allies) you must bring your greater numbers to bear to put an end to German militarism and ensure this is the war 'to end all wars.' Both players will find their generalship and strategic abilities put to the test as Paths of Glory's innovative game systems let you recreate all the dramatic events of World War I.

Note on 2nd Printing: This product will be the same as the 1st printing of the Deluxe Edition, with any known errata corrected

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Weight (kg): 3.0 Sleeve size: 64x89 (132c)
BGC Marks Earned+379 (what is this?)
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They called it the Great War. In over four years of titanic struggle, the ancient Europe of Kings and Emperors tore itself to pieces, giving birth to our own violent modern age. The bloody battles fought in the trenches of the Western Front, the icy plains of Poland, the mountains of the Balkans, and the deserts of Arabia, shaped the world we know today. We are all orphans of the Great War.

Paths of Glory: The First World War, designed by six-time Charles S. Roberts awards winner, Ted Raicer, allows players to step into the shoes of the monarchs and marshals who triumphed and bungled from 1914 to 1918. As the Central Powers you must use the advantage of interior lines and the fighting skill of the Imperial German Army to win your rightful 'place in the sun.' As the Entente Powers (Allies) you must bring your greater numbers to bear to put an end to German militarism and ensure this is the war 'to end all wars.' Both players will find their generalship and strategic abilities put to the test as Paths of Glory's innovative game systems let you recreate all the dramatic events of World War I.

One 22" x 34" double-sided mounted mapboard (Classic Simonitch Map and the new Historical Scenario map by Terry Leeds.)

This is the Sixth Printing of designer Ted Raicer’s award-winning classic card-driven game of the Great War.  More than just a reprint, it is a Deluxe Edition, sure to delight players new and old.  Polished by years of passionate play and heated discussion; this Deluxe Edition will apply the learnings of the past two decades to the rules, enhance game balance based on thousands of competitive playings, and take the physical components to a new level.  As a bonus, this edition includes both the classic AND the historical scenario map used in today’s competitive play, adds the additional counters and strategy cards first released in the Paths of Glory Player’s Guide, and provides a carefully curated set of markers to enhance face to face play. 

AWARDS & HONORS

  • 2000 International Gamers Awards - Historical Simulation
  • 1999 Charles S. Roberts Best Wargame Graphics Nominee
  • 1999 Charles S. Roberts Best Pre-World War II Boardgame Winner
  • 1999 Charles S. Roberts Best Pre-World War II Boardgame Nominee

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