The power of your entire group of adventurers was not enough! Your courageous
explorers have been captured and roughly thrown into the dungeon of a powerful
mage. This cruel and vicious man was so bored he designed a mechanical labyrinth
where he traps his prisoners for his own entertainment. To make the show even
more entertaining, he puts not one but two groups of adventurers in the Dungeon.
The two teams must fight to the death in order to survive the treacherous traps
laid by the Arch-Mage.
Take control of a team of adventurers - warrior, troll, thief, cleric... - and
run them toward the exit of the dungeon in which they are trapped!
Your task won't be easy: not only is there another gang of explorers pursuing
the same goal, but the labyrinth floor itself is unstable. Rooms turn, revealing
new hallways, closing previously opened passages, and your golden path to glory
may will become a highway to hell!
In order to make it through and win, you'd have to carefully choose your weapons
which include speed, dexterity, trickery, and brute strength. You must also be
able to use your tactical resources to the utmost.
If you enjoy this game, remember to check out it's expansions -3-4
Players and Paladins &
1 Rule Book
8 Square Rooms
2 Starting Lines (1 Per Player)
2 Quick-Reference Screens
2 Sets of Tokens (1 Per Player) Including Each 8 Characters and 6 Objects
2 Sets of 8 Cardboard Figurines and 16 Plastic Bases
2 Decks of Cards (16 Cards Per Player) Each Containing 9 Combat Cards, 3 Jump
Cards, and 4 Action Cards
Several 'Broken' and 'Open' Portcullis Markers
Several Markers to Keep Track of Actions Used During Play
||International Gamers Awards
Best 2-Player Game Nominee 2005