Twilight Struggle: The Cold War 1945-1989 (Deluxe Edition)

Twilight Struggle: The Cold War 1945-1989 (Deluxe Edition)
Code: TWILDLX

"Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are but a call to bear the burden of a long twilight struggle." John F. Kennedy

Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal. It is a quick-playing, low-complexity game in that same tradition. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower.
  
Players2
Age12 and up
Time120-180 minutes
Designer(s)Ananda Gupta, Jason Matthews
PublisherGMT Games

Weight1715 gm
Sleeves65x90 (110c)

Your PriceMYR265.00
Retail PriceMYR295.00
You saveMYR30.00


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DESCRIPTION

"Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are - but a call to bear the burden of a long twilight struggle" - John F. Kennedy

In 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors.

Twilight Struggle
is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life. The game begins amidst the ruins of Europe as the two new "superpowers" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing.

Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal: Rome vs. Carthage. It is a quick-playing, low-complexity game in that tradition. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources?

Twilight Struggle's Event cards add detail and flavor to the game. They cover a vast array of historical happenings, from the Arab- Israeli conflicts of 1948 and 1967, to Vietnam and the U.S. peace movement, to the Cuban Missile Crisis and other such incidents that brought the world to the brink of nuclear annihilation. Subsystems capture the prestige-laden Space Race as well as nuclear tensions, with the possibility of game-ending nuclear war.

Can you, as the U.S. President or Soviet Premier, lead your forces to victory? Play Twilight Struggle, and find out.

COMPONENTS

Two Counter Sheets - thicker with rounded corners
Deluxe Mounted 22 by 34 inch Cardboard Map
110 Playing Cards; 6 new cards
24-page Rules Booklet
Two Player Aid Cards
Two 6-Sided Dice

AWARDS
Games Magazine
Historical Game Simulation Nominee 2007
International Gamers Awards
Best Historical Simulation Game 2006
International Gamers Awards
Best 2-player Game 2006

More information at Boardgamegeek

This version supercedes theprevious edition.

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