Endeavor: Age of Sail with Mini Expansion

Endeavor: Age of Sail with Mini Expansion
Code: ENDEAVORWITHEXP

In Endeavor: Age of Sail, players strive to earn glory for their empires. Sailing out from Europe and the Mediterranean, players will establish shipping routes and occupy cities the world over. As they do so, players will leverage their growing industry, culture, finance, and Influence, building their engine and extending their reach into the far-flung regions of the world.

Note: This edition includes the Mini expansion.
 
Players2 to 5
Age13 and up
Time60-90 minutes
Designer(s)Jarratt Gray, Carl de Visser
PublisherBurnt Island Games

Weight2538 gm
Sleeve size45x70 (42c)

Your PriceMYR315.00
Retail PriceMYR350.00
You saveMYR35.00


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It is a time when the maps of the world are still being filled in. Seagoing empires expand their frontiers by sending ships to the farthest reaches of the globe in search of new lands, new alliances, and new conquests. The wealth of the newly-discovered worlds abroad is a tempting prize for those with the strength and the cunning to seize it... and to hold it!
You represent a growing empire engaged in a glorious endeavor to expand your influence and status at home and across the great oceans of the world. Through exploration and shipping, colonization and war, you will struggle with the other great powers to control the resources and the regions that unfold before you.

The goal in Endeavor is to earn the most glory for your empire. Players earn glory by increasing their scores in Industry, Culture, Finance, and Politics, as well as by occupying cities, controlling connections between cities, and by holding certain Asset Cards and Building Tiles. Short-term goals of constructing useful buildings, gathering Trade Tokens, and obtaining Asset Cards must be balanced with the overall goal of attaining glory as you compete for control over the various regions of the world. The game only lasts seven rounds, and when it is over you want to be the one who has earned the most Glory points!

Each round every player gets to build a new building, based on their Industry track. They then obtain new population markers based on their Culture track and retrieve used markers from building based on their Finance track. During the action phase, players take turns to either activate a building using a population marker or spend trade tokens to take an action: Ship, Occupy, Attack, Payment or Draw. Some buildings and tokens allow a player to take one or both of two actions. Shipping is used to open new regions for Occupation and Drawing, and gains you Trade Tokens. Once a shipping track is full, the player with the most influence in that region gains the powerful Governor card for that region. Occupation of a city results in glory and Trade Tokens, while Attacking steals a city from an opponent! Either Occupation or Attacking can result in claiming the connection between two cities, if both connected cities are controlled by the same player. Drawing gains a card from a region up to the maximum hand limit based on the player's Politics track. A player's influence in a region determines which cards they can draw. Once all players have passed, a new round begins.

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Endeavor: Age of Sail (KS Ed)
View In Endeavor: Age of Sail, players strive to earn glory for their empires. Sailing out from Europe and the Mediterranean, players will establish shipping routes and occupy cities the world over. As they do so, players will leverage their growing industry, culture, finance, and Influence, building their engine and extending their reach into the far-flung regions of the world.

Note: This is the Kickstarter Commodore Edition (with all stretch goals).
 

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Endeavor: Age of Sail
View
In Endeavor: Age of Sail, players strive to earn glory for their empires. Sailing out from Europe and the Mediterranean, players will establish shipping routes and occupy cities the world over. As they do so, players will leverage their growing industry, culture, finance, and Influence, building their engine and extending their reach into the far-flung regions of the world.
 

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Endeavor: Age of Expansion (KS Ed)
View In Endeavor: Age of Expansion, players will take the mechanisms they know and love and use them with a new set of buildings and cards for all-new game play and interaction.The new building market creates a totally different strategic experience within the same rule set. Most of the actions on the buildings are familiar, but new concepts include trade, fortify, and conscription & mobilization. Age of Expansion also comes with a new set of Asset cards. All of the cards feature a new and interesting distribution of symbols. Requires Endeavor: Age of Sail to play.

Note: This is the Kickstarter Edition (with all stretch goals). To preorder this (eta Feb 2020). This preorder is only confirmed if full pymt is made no later than 2 days from your order date.
 
Your Price: MYR159.00
Retail: MYR179.00
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In Endeavor: Age of Expansion, players will take the mechanisms they know and love and use them with a new set of buildings and cards for all-new game play and interaction.The new building market creates a totally different strategic experience within the same rule set. Most of the actions on the buildings are familiar, but new concepts include trade, fortify, and conscription & mobilization. Age of Expansion also comes with a new set of Asset cards. All of the cards feature a new and interesting distribution of symbols. Requires Endeavor: Age of Sail to play.

Note: This is the Kickstarter Edition (with all stretch goals). To preorder this (eta Feb 2020). This preorder is only confirmed if full pymt is made no later than 2 days from your order date.
 

Your Price: MYR159.00
Retail Price: MYR179.00
You save: MYR20.00

click to see more

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