• Citadels _(2016 Deluxe Edition)
  • Citadels _(2016 Deluxe Edition)

Game Details Players: 2 to 8 Age: 10 and up Time: 30-60 minutes
Publisher: Z-Man Games Designer(s): Bruno Faidutti


Citadels _(2016 Deluxe Edition)

Ref: CITADELSNEW
MYR179.00 MYR159.00

In Citadels, you are a medieval ruler trying to complete your city before your opponents can build theirs. Expand your city by adding new districts, but be sure to invest wisely: Some districts are more valuable than others, but cost more gold to build. Citadels is a card game of bluffing, diplomacy, and city-building for two to eight players.

Note: This is the 2016 Deluxe Edition in a square-sized box, and is now re-implemented as the 2021 Revised Deluxe Edition (Z-man).


Weight (kg): 1.5 Sleeve size: 57x90 (84c) 70x120 (27c)
BGC Marks Earned+159 (what is this?)
Replaced by 2021 Deluxe Ed
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A MODERN CLASSIC

Bruno Faidutti designed the original Citadels, which was released in 2000. It is now considered one of the great card games of the modern era. This definitive edition includes characters and unique districts from the original base game and its Dark City expansion, as well as a brand new cast of nine characters and twelve completely new unique districts to offer more gameplay options than ever before!

The 2016 edition of Citadels includes twenty-seven characters — eight from the original Citadels, ten from the Dark City expansion, and nine new ones — along with thirty unique building districts, and the rulebook includes six preset lists of characters and districts beyond the starter list, each crafted to encourage a different style and intensity of gameplay.


In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects his/her eighth building. Players then tally their points, and the player with the highest score wins.

Players start with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.

On a turn, a player earns two or more gold (or draws two building cards then discards one), then optionally constructs one building (or up to three if playing the architect this round). Buildings cost gold equal to the number of symbols on them, and each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colors.

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