Dilluvia Project

Dilluvia Project
Code: DILLUVIA

The population on Earth has grown beyond the productive soil capacity, and the ocean level is about to drown some of the major coastal towns along the planet. An emergency project is set to ensure the first city underwater as a pilot project for the coming future: the Dilluvia Project. In Dilluvia Project, the players represent different companies operating on the construction of the first underwater city. Their purpose is not only to build the city in deep water, but to establish a population there. 

Dilluvia Project won the 2014 Hippodice design competition for best complex game.
Players2 to 4
Age12 and up
Time120 min
Designer(s)Alexandre Garcia
PublisherSpielworxx

Weight2590 gm

Your PriceMYR339.00
Retail PriceMYR379.00
You saveMYR40.00


Out of stock
Save wishlist

The population on Earth has grown beyond the productive soil capacity, and the ocean level is about to drown some of the major coastal towns along the planet. An emergency project is set to ensure the first city underwater as a pilot project for the coming future: the Dilluvia Project.

In Dilluvia Project, the players represent different companies operating on the construction of the first underwater city. Their purpose is not only to build the city in deep water, but to establish a population there. The estimated capacity of Dilluvia is about 5,000 persons, split among residents, service people and scientific personnel. The player with the most efficient procedures to bring population to Dilluvia will win the game. It's crucial to build competitive buildings, but it's also very important to increase the company prestige in order to capture the interest of new inhabitants.

The game lasts seven months (seven turns), during which the modular buildings will be implemented. Each turn consists of a buying phase (through an original system) followed by a worker placement phase. A special worker allows the first player to occupy the action spot to realize it with a bonus. The dome of Dilluvia is space limited, and all terrain must be bought and approved by the government (as there are some restrictions) before placing any building. Players will also struggle to occupy the preferable areas and try to achieve goals that bring them honorific titles and additional prestige.

After the worker placement phase, each player takes his income (prestige points, money and resources) according to his active buildings and the activated functions in them. (Each building has two different income proposals.) Each month, one event will happen, and the companies may also realize outside works to obtain prosperity.

Will the Dilluvia Project become the seed of a new world underwater, guaranteeing the survival of mankind in a more and more scarce world?

Dilluvia Project won the 2014 Hippodice design competition for best complex game.

Please review these other products:

 
Arkwright
View In Arkwright players run up to four factories in England during the late 18th Century. Your goal is to have the most valuable block of own shares. Thus, you must increase your share value and buy shares from the bank. To get familiar with the market mechanics you may start with a 120 minutes version "Spinning Jenny", but for those who like full strategy in economic themed games, the 240 minute "Waterframe"-Rules come with more options to improve your factory and use ships. Limited Essen 2014 stock. This game is now out of print. Your Price: MYR399.00
Retail: MYR419.00
You save: MYR20.00

click to see more

 
In Arkwright players run up to four factories in England during the late 18th Century. Your goal is to have the most valuable block of own shares. Thus, you must increase your share value and buy shares from the bank. To get familiar with the market mechanics you may start with a 120 minutes version "Spinning Jenny", but for those who like full strategy in economic themed games, the 240 minute "Waterframe"-Rules come with more options to improve your factory and use ships. Limited Essen 2014 stock. This game is now out of print.
Your Price: MYR399.00
Retail Price: MYR419.00
You save: MYR20.00

click to see more

 
Kohle & Kolonie
View In Kohle & Kolonie, which is set in the 19th and early 20th centuries, the players run small coal mines in the German Ruhr area (Essen, Hattingen, Bochum, Witten) during the age of industrialization. They need to modernize these mines so that when these smaller mines are merged into larger ones, they can be prepared to take control of the auction and therefore the larger mine. Your Price: MYR275.00
Retail: MYR305.00
You save: MYR30.00

click to see more

 
In Kohle & Kolonie, which is set in the 19th and early 20th centuries, the players run small coal mines in the German Ruhr area (Essen, Hattingen, Bochum, Witten) during the age of industrialization. They need to modernize these mines so that when these smaller mines are merged into larger ones, they can be prepared to take control of the auction and therefore the larger mine.
Your Price: MYR275.00
Retail Price: MYR305.00
You save: MYR30.00

click to see more

 
Lorenzo il Magnifico
Lorenzo de' Medici, also known as "Lorenzo il Magnifico" (Lorenzo the Magnificent), was one of the most powerful and enthusiastic patrons of the Italian Renaissance. In Lorenzo il Magnifico, each player takes the role of a head of a noble family in a city during the Italian renaissance. You try to accumulate prestige and fame to gain more victory points (VP) than the other.
 
Your Price: MYR259.00
Retail: MYR289.00
You save: MYR30.00

click to see more

 
Lorenzo de' Medici, also known as "Lorenzo il Magnifico" (Lorenzo the Magnificent), was one of the most powerful and enthusiastic patrons of the Italian Renaissance. In Lorenzo il Magnifico, each player takes the role of a head of a noble family in a city during the Italian renaissance. You try to accumulate prestige and fame to gain more victory points (VP) than the other.
 
Your Price: MYR259.00
Retail Price: MYR289.00
You save: MYR30.00

click to see more

 
1844/54 Switzerland / Austria
The railway history of both Switzerland and Austria can be explored in 1844/1854, two previously self-published designs — both based on the 1829 (aka 18xx) game system created by Francis Tresham — that have been thoroughly revised for this new edition. Two 18xx games in one box! Your Price: MYR399.00
Retail: MYR449.00
You save: MYR50.00

click to see more

 
The railway history of both Switzerland and Austria can be explored in 1844/1854, two previously self-published designs — both based on the 1829 (aka 18xx) game system created by Francis Tresham — that have been thoroughly revised for this new edition. Two 18xx games in one box!
Your Price: MYR399.00
Retail Price: MYR449.00
You save: MYR50.00

click to see more

 
Armageddon
In a post-apocalyptic world, players try to rebuild society. Using the debris, they build new towns for the remaining survivors to live in — but these friendly folks aren't the only ones still out there. Marauders want to pillage your town and see it burn. Scavenge what you can and build new structures to help you defend against the marauder threat. While you can get more things done in town when you house more survivors there, they all have to have a space to sleep or they might turn against you and join the marauders. Your Price: MYR279.00
Retail: MYR309.00
You save: MYR30.00

click to see more

 
In a post-apocalyptic world, players try to rebuild society. Using the debris, they build new towns for the remaining survivors to live in — but these friendly folks aren't the only ones still out there. Marauders want to pillage your town and see it burn. Scavenge what you can and build new structures to help you defend against the marauder threat. While you can get more things done in town when you house more survivors there, they all have to have a space to sleep or they might turn against you and join the marauders.
Your Price: MYR279.00
Retail Price: MYR309.00
You save: MYR30.00

click to see more

 
World Monuments
Dive into the world of master builders and construct monumental buildings of historic significance. In each game of World Monuments, you and your fellow players choose one of four buildings and start constructing it from the ground up: The Capitol in Washington, the Notre Dame cathedral in Paris, the basilica San Pietro in Rome, or the Taj Mahal mausoleum in Agra. Your Price: MYR199.00
Retail: MYR225.00
You save: MYR26.00

click to see more

 
Dive into the world of master builders and construct monumental buildings of historic significance. In each game of World Monuments, you and your fellow players choose one of four buildings and start constructing it from the ground up: The Capitol in Washington, the Notre Dame cathedral in Paris, the basilica San Pietro in Rome, or the Taj Mahal mausoleum in Agra.
Your Price: MYR199.00
Retail Price: MYR225.00
You save: MYR26.00

click to see more

 
Scythe XP1: Invaders from Afar
While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering. Scythe: Invaders from Afar, an expansion for Scythe, adds two new factions: 10 miniatures, 62 custom wooden tokens, and 2 faction mats. It also includes some new cardboard tokens, two new player mats, six Automa cards, and a custom plastic insert designed to fit into the expansion box or the original Scythe box. Your Price: MYR139.00
Retail: MYR155.00
You save: MYR16.00

click to see more

 
While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering. Scythe: Invaders from Afar, an expansion for Scythe, adds two new factions: 10 miniatures, 62 custom wooden tokens, and 2 faction mats. It also includes some new cardboard tokens, two new player mats, six Automa cards, and a custom plastic insert designed to fit into the expansion box or the original Scythe box.
Your Price: MYR139.00
Retail Price: MYR155.00
You save: MYR16.00

click to see more

Archon Card Sleeves

 
ARCHON 65x90mm
ARCHON card sleeves
Size: 65 x 90 mm
Type: Thick / Premium
Quantity: 100 sleeves

This sleeve size is closest to FFG Gray Standard size of 63.5x88 mm

Ultra Clear polypropylene
Acid free, no PVC
 
Your Price: MYR13.00
Retail: MYR15.00
You save: MYR2.00

click to see more

 
ARCHON card sleeves
Size: 65 x 90 mm
Type: Thick / Premium
Quantity: 100 sleeves

This sleeve size is closest to FFG Gray Standard size of 63.5x88 mm

Ultra Clear polypropylene
Acid free, no PVC
 
Your Price: MYR13.00
Retail Price: MYR15.00
You save: MYR2.00

click to see more

 
ARCHON 45x70mm
ARCHON card sleeves
Size: 45 x 70 mm
Type: Thick / Premium
Quantity: 100 sleeves

This sleeve size is closest to FFG Red Mini-European size of 44x68 mm

Ultra Clear polypropylene
Acid free, no PVC
 
Your Price: MYR13.00
Retail: MYR15.00
You save: MYR2.00

click to see more

 
ARCHON card sleeves
Size: 45 x 70 mm
Type: Thick / Premium
Quantity: 100 sleeves

This sleeve size is closest to FFG Red Mini-European size of 44x68 mm

Ultra Clear polypropylene
Acid free, no PVC
 
Your Price: MYR13.00
Retail Price: MYR15.00
You save: MYR2.00

click to see more

 
ARCHON 57x90mm
ARCHON card sleeves
Size: 57 x 90 mm
Type: Thick / Premium
Quantity: 100 sleeves

This sleeve size is closest to FFG (Green) Standard American size of 56x89 mm

Ultra Clear polypropylene
Acid free, no PVC
 
Your Price: MYR13.00
Retail: MYR15.00
You save: MYR2.00

click to see more

 
ARCHON card sleeves
Size: 57 x 90 mm
Type: Thick / Premium
Quantity: 100 sleeves

This sleeve size is closest to FFG (Green) Standard American size of 56x89 mm

Ultra Clear polypropylene
Acid free, no PVC
 
Your Price: MYR13.00
Retail Price: MYR15.00
You save: MYR2.00

click to see more